The Simple Joys of Cross Universe Games
So I picked up the highly anticipated game known as Jump Force. A game celebrating 50 years of Shounen Jump in the only way that we know how to. By throwing people in the arena and having them beat the ever living crap out of each other. Yes, this is an excellent way to show off and celebrate a very successful magazine. SO I have a lot of thoughts about this game. So instead of sitting down and having a long talk about things and rambling as well as being disorganized. I have decided to break up my review into a good and a bad review, and this is the good one. So there are some great qualities about this game.
To start the art style works well for all the characters that they have put into the game. I know that they were trying to blend the real world and the anime world and well the hard work really paid off for this one. All of the characters have an excellent degree of realism while not losing any of the anime and it clearly works really well for the game, so I am happy about that.
Speaking of the characters you have pretty much all of the characters unlocked right from the get-go. I was worried that in a game like this one I would have to spend decades unlocking characters like in specific other game about smashing brothers. However, pretty much everyone is unlocked, as far as I can tell. Which is a nice change of pace even if I do like unlocking things I hate it when I start with just five characters and have to work my way up to the entire roster. So that was a pleasant surprise as well. The game has a lot of simplicity.
The overall fighting system will seem very familiar to anyone who has played Dragonball Xenoverse games. The game clearly uses that game as its base. However, they managed to simplify it even more. In Xenoverse there is a degree of complexity and something of a learning curve. Not in this game. You can just jump in and mash buttons and win like a pro. I guess that things are this way because people want to jump into the story and see what tale will be told. Even dealing with the super moves is really nice. You just have to hold the block button and if you do not do that... well, it is going to hurt. So this is a game that you can drop any fan into regardless of how good they are at fighting games.
Another good choice they made was having a shared story. What I mean is that I can create any number of characters and they will all be the same level, and I decide who I am going to be playing as right here and now. This is different then Xenoverse where I would have to start over a level one. This feature is one of the double-edged swords though. You can read about why in my bad review. However, I do prefer this over what I had to deal with in Xenoverse where I would decide that I am bored being a namek and create another character and go through all the same bullshit again. That just got old and boring not to mention tedious.
If I were to rate this game, it is a double-edged sword, but that does not mean it is a bad game. This game has a lot of fun qualities and can be a great game for any fans of the series. Even better you get a full spread of characters from all the 50 years, including recent anime like Boruto and Black Clover. Though some times that can be a bit confusing considering that Naruto is one of the commanders. Well, regardless it is still cool that they had the foresight to make sure that everyone can enjoy it whether they are a long-standing fan or someone who just learned to read. So yeah go ahead and play the game it has an interesting story, and it can be fun to see what we are going to see in the future. Sadly, this game feels like it will be riddled with DLC characters, but... I guess that is just to be expected with a crossover game like this one.